So recently, I’ve fallen into the underground of Undertale!
For those of whom have no idea what I’m talking about, Undertale is a RPG game that follows a human who has fallen into the Underground, where monsters reside. The object of the game is to get to the barrier and pass it. The barrier was made to “protect” humans from monsters, and the only way to pass it is to have a human and a monster soul. In order to break it, though, seven human souls are needed. Throughout the character’s journey, depending on the path they chose, they could encounter and befriend a lot of people, including the skeleton brothers Sans and Papyrus (yes, their dialogues are in those fonts). Or, everyone could be afraid of them, and run for their lives.
There are three main endings: Neutral, True Pacifist, and Genocide. Each ending has several subparts to the endings, depending on who was killed and who wasn’t. If I’m not mistaken, there are twenty different ending dialogues.
I think this is the most creative game I’ve seen in a long time. I personally really like the retro look it has, it definitely adds to the originality of the game. There are several endings, making you want to play it over and over. It sends a great message about friendships, as well as what happens when you’re ruthless and cold. I really do love this game, and I highly recommend it for anyone who’s looking for a good time.
I’ve played the game twice through, with a Neutral and a True Pacifist ending. Now, in order to complete the game fully and see most aspects of the game, it’s only natural I try to complete a Genocide ending.
ALERT: IF YOU HAVE NOT PLAYED UNDERTALE AND DO NOT WANT TO HAVE ANYTHING SPOILED, THIS IS A GOOD TIME TO STOP READING!
Still here? Okay then!
I really loved the True Pacifist ending, with Flowey the Flower actually being Asriel. It made me love Flowey again, despite taking three hours of my time to kill photoshop (or omega) Flowey in the run before. The run before was my first run, so I ended up killing most of the main characters. (Toriel, Undyne, Papyrus, Muffet, and Asgore) but for some reason I kept Mettaton alive. The second run was perfection, right down to befriending the very person that wanted me dead. It was a powerful run, because in the final run, Flowey took his final form, and the last battle was with Asriel. I couldn’t die, even if I tried. I saved human and monster kind by saving Asriel from himself, which he broke the barrier and let the monsters run free before returning into Flowey. I think I actually teared up.
Since I had completed two of the three endings, I decided it was time to try a Genocide run. I didn’t come to this conclusion easily, but I figured the characters were fictional and I could always reset.
I am in the final Battle with Sans.
IT IS SO INFURIATING!
I have been killed by Sans 158 times and I have not even made it to the halfway point yet!! Well, he warned me with a bad time, but I didn’t listen.
I actually looked up tips to fight Sans, and apparently his battle was designed to deter people from finishing the Genocide route. Figures. In order to fully experience the game, though, I pretty much have to beat him. UGH! If anyone has any tips, but not cheats, that would be greatly appreciated.
For those that want to experience a Bad Time themselves, just to see how hard and frustrating this battle is, here is a website that simulates the battle:
(tip: navigate the menu with the arrow keys and z for enter)
With this you can try to master specific moves, experience and endless attack, and play the battle as the game has it (except dialogue). I only found it today, but hopefully it will help dramatically with this battle.
Until next time, ladies and gentlemen, stay beautiful!